Lux: Even lane, Lux 55.0% over 382 games.
Even lane
Lux
Lux win rate
55.0%
▲ 1.5 pts over expected
Lane at 15
Early and late
Karthus LP a game
+0.5±2.2
Lux: Even lane, Lux 55.0% over 382 games.
Even lane
Lux win rate
55.0%
▲ 1.5 pts over expected
+0.5±2.2
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Lux | 382 | 55.0%50%–60% | +1.5 | +12 | −3.7 | +108 |
| Thresh | 238 | 56.7%50%–63% | +2.1 | −630 | −6.6 | −250 |
| Seraphine | 228 | 58.3%52%–65% | +4.0 | −85 | −6.5 | +66 |
| Nautilus | 216 | 54.6%48%–61% | +1.6 | −483 | −8.7 | −56 |
| Morgana | 200 | 54.5%48%–61% | +0.5 | −38 | −5.9 | +37 |
| Leona | 185 | 47.6%40%–55% | −8.0 | −517 | −6.5 | −235 |
| Blitzcrank | 157 | 52.9%45%–61% | −1.4 | −695 | −11.5 | −361 |
| Senna | 153 | 56.9%49%–64% | +2.9 | +252 | −4.1 | +170 |
| Pyke | 145 | 44.8%37%–53% | −6.9 | −83 | −8.4 | −219 |
| Lulu | 133 | 60.1%52%–68% | +6.7 | −507 | −8.2 | −3 |
| Nami | 126 | 57.9%49%–66% | +2.9 | −393 | −12.1 | −33 |
| Brand | 122 | 47.5%39%–56% | −6.4 | −188 | −1.5 | −126 |
| Pantheon | 120 | 50.0%41%–59% | −1.7 | −47 | −7.9 | −321 |
| Soraka | 117 | 54.7%46%–63% | −0.2 | −353 | −8.4 | +11 |
| Yuumi | 110 | 55.5%46%–64% | +3.6 | −527 | −18.2 | +223 |
| Swain | 108 | 44.4%35%–54% | −8.4 | +98 | −2.4 | +125 |
| Karma | 100 | 55.0%45%–64% | +2.6 | −66 | −4.4 | +98 |
| Milio | 96 | 65.6%56%–74% | +10.4 | −523 | −7.4 | −62 |
| Tahm Kench | 92 | 55.4%45%–65% | +2.3 | −162 | −6.5 | +47 |
| Xerath | 89 | 52.8%43%–63% | −0.8 | +260 | −3.8 | +271 |
Lulu (60.2%, 133 games), Seraphine (58.3%, 228 games) and Thresh (56.7%, 238 games) clearly beat Karthus in Support. all servers Ranked, all ranks, patch 26.20.
Lulu, with a 60.2% win rate over 133 games (95% range 51.7–68.1%) against Karthus in Support. all servers Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Karthus wins 55.6% of 108 games against Swain, its highest. all servers Ranked, all ranks, patch 26.20.
46.0% over 4,712 games (95% range 44.6–47.4%). all servers Ranked, all ranks, patch 26.20.
14 of 17 opponents with 100+ games, such as Lux, Nautilus and Morgana: their win rate range includes 50%, so neither side has a clear edge.