Lux: Even lane, Lux 54.2% over 408 games.
Even lane
Lux
Lux win rate
54.2%
▲ 0.9 pts over expected
Lane at 15
Early and late
Wukong LP a game
+1.4±2.2
Lux: Even lane, Lux 54.2% over 408 games.
Even lane
Lux win rate
54.2%
▲ 0.9 pts over expected
+1.4±2.2
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Lux | 408 | 54.2%49%–59% | +0.9 | −93 | −2.6 | +184 |
| Thresh | 375 | 54.9%50%–60% | +0.5 | −392 | −6.2 | +42 |
| Nautilus | 353 | 56.4%51%–61% | +3.5 | −517 | −6.9 | −76 |
| Leona | 261 | 56.7%51%–63% | +1.3 | −409 | −7.0 | +9 |
| Blitzcrank | 246 | 52.0%46%–58% | −2.1 | −624 | −9.7 | −156 |
| Seraphine | 235 | 49.8%43%–56% | −4.4 | −292 | −7.2 | +72 |
| Pyke | 230 | 52.2%46%–59% | +0.6 | −143 | −8.1 | −169 |
| Lulu | 214 | 57.9%51%–64% | +4.6 | −502 | −9.2 | −25 |
| Morgana | 198 | 50.0%43%–57% | −3.7 | −179 | −3.4 | +120 |
| Nami | 162 | 56.8%49%–64% | +2.0 | −496 | −9.8 | −22 |
| Pantheon | 145 | 49.7%42%–58% | −1.8 | −18 | −5.0 | −109 |
| Yuumi | 139 | 53.2%45%–61% | +1.5 | −654 | −14.4 | +341 |
| Swain | 138 | 56.5%48%–65% | +3.8 | +44 | −2.4 | +351 |
| Alistar | 137 | 48.9%41%–57% | −5.4 | −609 | −6.7 | −68 |
| Senna | 137 | 58.4%50%–66% | +4.6 | +76 | −3.8 | +158 |
| Xerath | 132 | 52.3%44%–61% | −1.2 | −48 | −3.0 | +402 |
| Brand | 127 | 48.0%40%–57% | −5.6 | −272 | −3.7 | −24 |
| Braum | 125 | 58.4%50%–67% | +3.1 | −641 | −7.9 | −112 |
| Tahm Kench | 124 | 59.7%51%–68% | +6.8 | −126 | −5.5 | +92 |
| Karma | 122 | 59.0%50%–67% | +6.8 | −375 | −6.4 | +4 |
Tahm Kench (59.7%, 124 games), Karma (59.0%, 122 games) and Senna (58.4%, 137 games) clearly beat Wukong in Support. all servers Ranked, all ranks, patch 26.20.
Tahm Kench, with a 59.7% win rate over 124 games (95% range 50.9–67.9%) against Wukong in Support. all servers Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Wukong wins 52.0% of 127 games against Brand, its highest. all servers Ranked, all ranks, patch 26.20.
46.4% over 6,063 games (95% range 45.1–47.6%). all servers Ranked, all ranks, patch 26.20.
15 of 21 opponents with 100+ games, such as Lux, Thresh and Blitzcrank: their win rate range includes 50%, so neither side has a clear edge.