Riven
Off-meta Jungle
Win rate43.2%−6.8 pts vs Jungle 50.0%
LP a game−0.40±1.28 · Jungle +1.90
Games1,131Jungle · patch 26.20
Pick rate0.11%as Jungle
Ban rate1.1%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
- Rank-sensitiveStrong in Emerald and Diamond (B), weak in Iron to Silver (D).
Lane opponents
No Jungle opponent has 100 games against Riven yet.
Build and runes
- Core items
- Aa
Eh
Dd
- 60.0%15% played
- Boots
- Ib
Ionian Boots of Lucidity - 36.8%37% played
- Starting items
- Sp
Hp
- 45.8%26% played
- Spells
- Fl
Sm
- 43.3%100% played
- Runes

ConquerorPrecision, with Inspiration- 44.1%77% played
- Shards


Ability haste · Adaptive force · Health scaling- 43.5%56% played
- Skill order
- Q›E›WStarts Q·W·E
- 45.1%52% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Aa Eh Dd Axiom Arc · Endless Hunger · Death's Dance | 15% | 165 | 60.0%52% to 67% |
Ug Eh Dd Umbral Glaive · Endless Hunger · Death's Dance | 6.4% | 72 | 59.7%48% to 70% |
Ug Dd Eh Umbral Glaive · Death's Dance · Endless Hunger | 5.4% | 61 | 55.7%43% to 67% |
Ec Eh Dd Eclipse · Endless Hunger · Death's Dance | 5.1% | 58 | 51.7%39% to 64% |
Aa Dd Eh Axiom Arc · Death's Dance · Endless Hunger | 4.6% | 52 | 53.9%41% to 67% |
Ec Dd Eh Eclipse · Death's Dance · Endless Hunger | 2.9% | 33 | 54.6%38% to 70% |
Ec Bc Dd Eclipse · Black Cleaver · Death's Dance | 1.8% | 20 | 55.0%34% to 74% |
Aa Eh Mo Axiom Arc · Endless Hunger · Maw of Malmortius | 1.5% | 17 | 47.1%26% to 69% |
Skill order
Q›E›WQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, W, E · 52% · 58645.1%41%–49%
- Q›E›WMax Q, E, WStarts Q, E, W · 27% · 30640.5%35%–46%
- Q›E›WMax Q, E, WStarts Q, W, Q · 8.1% · 9235.9%27%–46%
- Q›W›EMax Q, W, EStarts Q, W, E · 5.6% · 6349.2%37%–61%
- Q›W›EMax Q, W, EStarts Q, W, Q · 2.5% · 2867.9%49%–82%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Eclipse2,900 gold | 30% | 340 | 40.0%35% to 45% |
| Umbral Glaive2,800 gold | 24% | 269 | 44.6%39% to 51% |
| Maw of Malmortius3,100 gold | 20% | 227 | 47.1%41% to 54% |
| Sundered Sky3,100 gold | 11% | 126 | 52.4%44% to 61% |
| Black Cleaver3,000 gold | 11% | 121 | 41.3%33% to 50% |
| Serylda's Grudge3,000 gold | 9.6% | 109 | 71.6%62% to 79% |
| Lord Dominik's Regards3,300 gold | 6.0% | 68 | 47.1%36% to 59% |
| Hubris2,800 gold | 3.8% | 43 | 37.2%24% to 52% |
| Mortal Reminder3,000 gold | 3.7% | 42 | 40.5%27% to 56% |
| Guardian Angel3,200 gold | 3.6% | 41 | 58.5%43% to 72% |
Starting items
- Scorchclaw Pup, Health Potion26% · 29545.8%40%–51%
- Gustwalker Hatchling18% · 20640.3%34%–47%
- Gustwalker Hatchling, Health Potion16% · 18239.6%33%–47%
- Scorchclaw Pup15% · 16945.0%38%–53%
Boots
- Ionian Boots of Lucidity37% · 42136.8%32%–42%
- Gluttonous Greaves27% · 30150.2%45%–56%
- Mercury's Treads17% · 19549.7%43%–57%
- Plated Steelcaps11% · 12241.0%33%–50%
- No boots7.8% · 8838.6%29%–49%
Summoner spells
- Flash and Smite100% · 1,12943.3%40%–46%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| ConquerorPrecision, with Inspiration | 77% | 874 | 44.1%41% to 47% |
| ConquerorPrecision, with Sorcery | 16% | 180 | 42.2%35% to 50% |
| ConquerorPrecision, with Domination | 1.9% | 21 | 47.6%28% to 68% |
| ConquerorPrecision, with Resolve | 1.1% | 12 | 58.3%32% to 81% |
| ElectrocuteDomination, with Sorcery | 0.9% | 10 | 20.0%6% to 51% |
Every rune, by tree
Precision
Primary 96%
Primary 96%
0%0%0%96%
0%97%0%
3%94%0%
4%4%89%
Inspiration
Primary 1% · secondary 77%
Primary 1% · secondary 77%
0%0%1%
0%4%73%
8%0%1%
21%1%50%
Sorcery
secondary 17%
secondary 17%
0%0%0%0%
2%0%11%
14%1%1%
0%1%3%
Domination
Primary 1% · secondary 2%
Primary 1% · secondary 2%
2%1%0%
0%0%4%
1%2%0%
2%1%2%
Shards
Offense
Ability haste 70%Adaptive force 26%Attack speed 3%
Flex
Adaptive force 100%
Defense
Health scaling 83%Health 14%Tenacity and slow resist 3%
Shard sets
- Ability haste, Adaptive force, Health scaling56% · 63443.5%40%–47%
- Adaptive force, Adaptive force, Health scaling19% · 21441.6%35%–48%
- Ability haste, Adaptive force, Health7.8% · 8845.5%35%–56%
- Adaptive force, Adaptive force, Health5.9% · 6744.8%33%–57%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron21 games, small sample | 21 | 42.9% | +19.6 | −20.2 | −3.10±8.69 |
| Bronze117 games, small sample | 117 | 35.9% | +21.4 | −16.3 | −2.80±3.51 |
| Silver109 games, small sample | 109 | 36.4% | +22.3 | −16.6 | −2.30±3.74 |
| Gold264 games, small sample | 264 | 47.0% | +20.9 | −17.4 | +0.80±2.40 |
| Platinum323 games, small sample | 323 | 43.9% | +21.2 | −17.8 | −0.60±2.20 |
| Emerald113 games, small sample | 113 | 48.3% | +21.7 | −18.9 | +1.20±3.89 |
| Diamond62 games, small sample | 62 | 46.0% | +21.8 | −15.3 | +2.00±4.99 |
| Master97 games, small sample | 97 | 42.4% | +36.3 | −29.5 | −1.00±6.80 |
| Challengerno LP figure | – | 0.0% | – | – | No LP figure |



































































