Losses that cost 0 LP
6.8%
5.4% across EUNE

+33.3a win−24.3a lossLow sample
Net −0.52 a gameMedians +32 / −28Averages. Your own LP depends on Riot's matchmaking.
Master on EUNE Flex, patch 26.20 (14–15 Oct 2026): a win paid +33.3 LP on average, a loss cost −24.3.
Low sample. 75 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −31.0 | +28.0 | 0.0% | ||||
| −31.0 | +31.7 | 0.0% | ||||
| −24.3 | +33.3 | 6.8% | ||||
Losses that cost 0 LP
6.8%
5.4% across EUNE
Games
198
this patch
Wins of 35+ LP
29.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +33.3 | −24.3 | −0.52 | 6.8% | 182 |
Master on EUNE Flex, patch 26.20 (14–15 Oct 2026): a win paid +33.3 LP on average and a loss cost −24.3. The medians were +32 and −28.
The average loss (−24.3) outweighs the average win (+33.3) in Master. Riot sets the amounts and explains them on its support site.
Riot redraws it every night. The cutoffs page has tonight's estimate.