Losses that cost 0 LP
5.4%
60.0% in Iron IV
Losses that cost 0 LP
5.4%
60.0% in Iron IV
Up and down
525promotions411demotions
in 5,832 games
Dodges
15
2.6 per 1,000 games · −5.0 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −31.0 | +28.0 | 0.0% | ||||
| −31.0 | +31.7 | 0.0% | ||||
| −24.3 | +33.3 | 6.8% | ||||
| −19.0 | +22.0 | 0.0% | ||||
| −17.7 | +24.1 | 0.0% | ||||
| −19.0 | +25.9 | 0.0% | ||||
| −10.3 | +23.4 | 21.1% | ||||
| −19.4 | +21.6 | 0.0% | ||||
| −18.8 | +22.1 | 0.0% | ||||
| −19.3 | +22.6 | 0.0% | ||||
| −13.4 | +20.2 | 13.6% | ||||
| −18.5 | +22.6 | 0.0% | ||||
| −18.8 | +21.8 | 0.0% | ||||
| −19.2 | +21.1 | 0.0% | ||||
| −15.6 | +21.6 | 14.3% | ||||
| −18.0 | +22.1 | 0.0% | ||||
| −17.7 | +21.3 | 4.9% | ||||
| −17.4 | +21.6 | 3.7% | ||||
| −15.0 | +21.6 | 12.3% | ||||
| −18.0 | +23.1 | 1.6% | ||||
| −18.7 | +21.5 | 0.0% | ||||
| −17.2 | +21.7 | 2.0% | ||||
| −15.3 | +21.4 | 11.9% | ||||
| −18.0 | +22.8 | 0.0% | ||||
| −17.4 | +22.2 | 0.0% | ||||
| −17.0 | +23.8 | 0.0% | ||||
| −14.8 | +22.5 | 9.1% | ||||
| −18.1 | +22.3 | 0.0% | ||||
| −20.8 | +20.8 | 0.0% | ||||
| −20.0 | +19.0 | 0.0% | ||||
| −8.0 | +20.7 | 60.0% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.5 | −17.3 | +2.71 | 5.4% | 5,832 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 475 | −5.0 | 0 | ||||
| 867 | – | 0 | ||||
| 940 | −5.0 | 0 | ||||
| 1,141 | −5.0 | 0 | ||||
| 1,306 | −5.0 | 0 | ||||
| 753 | −5.0 | 0 | ||||
| 174 | – | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
EUNE Flex, patch 26.20 (14 Oct 2026): a win paid +22.5 LP on average and a loss cost −17.3. The medians were +21 and −19.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Flex game adds +2.71 LP, so the ladder gains LP every day.