Losses that cost 0 LP
4.5%
10.9% in Bronze IV

+23.3a win−16.4a loss
Net +4.01 a gameMedians +22 / −19Averages. Your own LP depends on Riot's matchmaking.
Bronze on EUNE Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.3 LP on average, a loss cost −16.4.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −17.2 | +23.3 | 1.9% | |||
| II | −17.4 | +22.9 | 2.1% | |||
| III | −16.6 | +23.6 | 3.4% | |||
| IV | −14.3 | +23.3 | 10.9% | |||
Losses that cost 0 LP
4.5%
10.9% in Bronze IV
Up and down
276promotions188demotions
in 2,568 games
Dodges
8
3.1 per 1,000 games · −6.3 LP each
Wins of 35+ LP
1.4%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +23.0 | −16.3 | +4.60 | 4.4% | 914 |
| Thursday 15 Oct (so far) | +23.5 | −16.6 | +3.50 | 4.6% | 1,654 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I599 games | 599 | −5.0 | 0 | |||
| Bronze II697 games | 697 | −15.0 | 0 | |||
| Bronze III654 games | 654 | −5.0 | 0 | |||
| Bronze IV618 games | 618 | −5.0 | 0 |
Bronze on EUNE Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.3 LP on average and a loss cost −16.4. The medians were +22 and −19.
On EUNE averages, about 36 games at a 50% win rate in Bronze II, 21 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 10.9% of Bronze IV losses cost 0 LP, against 2.1% in Bronze II.