Losses that cost 0 LP
5.0%
12.1% in Bronze IV

+23.1a win−16.0a loss
Net +3.57 a gameMedians +21 / −18Averages. Your own LP depends on Riot's matchmaking.
Bronze on EUW Flex, patch 26.20 (7–18 Oct 2026): a win paid +23.1 LP on average, a loss cost −16.0.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −16.8 | +23.0 | 2.5% | |||
| II | −16.7 | +23.1 | 2.6% | |||
| III | −16.3 | +23.5 | 2.6% | |||
| IV | −14.1 | +22.7 | 12.1% | |||
Losses that cost 0 LP
5.0%
12.1% in Bronze IV
Up and down
46 kpromotions30 kdemotions
in 439 k games
Dodges
2,453
5.6 per 1,000 games · −5.4 LP each
Wins of 35+ LP
0.64%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +23.1 | −15.9 | +3.67 | 4.9% | 32,639 |
| Thursday 8 Oct | +23.1 | −16.0 | +3.54 | 4.8% | 37,458 |
| Friday 9 Oct | +23.0 | −15.9 | +3.63 | 5.5% | 37,474 |
| Saturday 10 Oct | +23.0 | −16.0 | +3.62 | 4.9% | 42,001 |
| Sunday 11 Oct | +23.1 | −15.9 | +3.51 | 5.1% | 47,325 |
| Monday 12 Oct | +23.0 | −16.1 | +3.52 | 4.4% | 41,020 |
| Tuesday 13 Oct | +23.0 | −16.0 | +3.45 | 5.0% | 36,462 |
| Wednesday 14 Oct | +23.1 | −15.9 | +3.54 | 5.4% | 36,603 |
| Thursday 15 Oct | +23.0 | −16.0 | +3.51 | 5.0% | 36,979 |
| Friday 16 Oct | +23.0 | −16.0 | +3.51 | 5.0% | 39,681 |
| Saturday 17 Oct | +23.1 | −16.0 | +3.68 | 4.8% | 45,722 |
| Sunday 18 Oct (so far) | +23.2 | −15.9 | +3.80 | 4.7% | 5,248 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I101,251 games | 101,251 | −5.2 | 0 | |||
| Bronze II116,508 games | 116,508 | −5.4 | 0 | |||
| Bronze III108,826 games | 108,826 | −5.4 | 0 | |||
| Bronze IV112,027 games | 112,027 | −5.5 | 0 |
Bronze on EUW Flex, patch 26.20 (7–18 Oct 2026): a win paid +23.1 LP on average and a loss cost −16.0. The medians were +21 and −18.
On EUW averages, about 31 games at a 50% win rate in Bronze II, 19 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 12.1% of Bronze IV losses cost 0 LP, against 2.6% in Bronze II.