Losses that cost 0 LP
3.9%
9.8% in Bronze IV

+24.2a win−15.5a loss
Net +4.16 a gameMedians +22 / −17Averages. Your own LP depends on Riot's matchmaking.
Bronze on SG Flex, patch 26.20 (15–17 Oct 2026): a win paid +24.2 LP on average, a loss cost −15.5.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −16.1 | +24.3 | 1.3% | |||
| II | −16.1 | +24.1 | 2.4% | |||
| III | −15.6 | +24.5 | 2.2% | |||
| IV | −14.0 | +23.8 | 9.8% | |||
Losses that cost 0 LP
3.9%
9.8% in Bronze IV
Up and down
981promotions591demotions
in 8,848 games
Dodges
74
8.4 per 1,000 games · −5.0 LP each
Wins of 35+ LP
1.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Thursday 15 Oct | +24.0 | −16.0 | +4.11 | 3.3% | 2,778 |
| Friday 16 Oct | +24.5 | −15.3 | +4.07 | 3.6% | 2,867 |
| Saturday 17 Oct (so far) | +24.0 | −15.1 | +4.29 | 4.7% | 3,203 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I1,993 games | 1,993 | −4.8 | 0 | |||
| Bronze II2,401 games | 2,401 | −5.4 | 0 | |||
| Bronze III2,232 games | 2,232 | −4.9 | 0 | |||
| Bronze IV2,222 games | 2,222 | −4.9 | 0 |
Bronze on SG Flex, patch 26.20 (15–17 Oct 2026): a win paid +24.2 LP on average and a loss cost −15.5. The medians were +22 and −17.
On SG averages, about 25 games at a 50% win rate in Bronze II, 17 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 9.8% of Bronze IV losses cost 0 LP, against 2.4% in Bronze II.