Losses that cost 0 LP
0.0%
0.0% in Bronze IV

+23.9a win−17.4a lossLow sample
Net +6.07 a gameMedians +23 / −19Averages. Your own LP depends on Riot's matchmaking.
Bronze on BR Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.9 LP on average, a loss cost −17.4.
Low sample. 44 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −21.3 | +22.9 | 0.0% | |||
| II | −16.0 | +23.0 | 0.0% | |||
| III | −18.0 | +24.4 | 0.0% | |||
| IV | −15.3 | +25.3 | 0.0% | |||
Losses that cost 0 LP
0.0%
0.0% in Bronze IV
Up and down
453promotions284demotions
in 4,861 games
Dodges
25
5.1 per 1,000 games · −5.4 LP each
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.3 | −17.1 | +7.31 | 0.0% | 1,036 |
| Thursday 15 Oct (so far) | +19.0 | −18.7 | −3.60 | 0.0% | 3,825 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I1,261 games | 1,261 | −7.0 | 0 | |||
| Bronze II1,286 games | 1,286 | −5.0 | 0 | |||
| Bronze III1,161 games | 1,161 | −5.0 | 0 | |||
| Bronze IV1,153 games | 1,153 | −5.0 | 0 |
Bronze on BR Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.9 LP on average and a loss cost −17.4. The medians were +23 and −19.
On BR averages, about 29 games at a 50% win rate in Bronze II, 18 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 0.0% of Bronze IV losses cost 0 LP, against 0.0% in Bronze II.