LP per win and loss in Flex Iron BR · Flex

+15.0a win−18.7a lossLow sample

Net −11.22 a gameMedians +15 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron on BR Flex, patch 26.20 (14–15 Oct 2026): a win paid +15.0 LP on average, a loss cost −18.7.

How we measure

Low sample. 9 results, fewer than 1,000. Read these numbers as rough.

Iron, division by division

All 31 divisions

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Average LP per win and per loss, Iron
DivisionLoss0WinLosses at 0 LP0 LP
IronI−18.5+15.00.0%
II0.00.00.0%
III−18.50.00.0%
IV−20.00.00.0%

Losses that cost 0 LP

0.0%

0.0% in Iron IV

Up and down

88promotions61demotions

in 977 games

Dodges

11

11.3 per 1,000 games · −6.4 LP each

Wins of 35+ LP

0.00%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron game moves LP

Typical win +15, typical loss −20.0.0% of losses cost 0 LP.0.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win 0.0 to +15.0, loss −20.0 to −18.5 a day.Low sample
LP over the patch, Flex, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+15.0−18.5−10.130.0%248
Thursday 15 Oct (so far)0.0−20.0−20.000.0%729

Promotions, demotions, dodges and decays in Iron

4 divisions
Promotions, demotions, dodges and decays by division, Iron
DivisionGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Iron I391 games391263112.8−8.00
Iron II292 games292251917.1−5.00
Iron III159 games15925116.3−5.00
Iron IV135 games1351200.0–0

Questions

How much LP per win in Iron?

Iron on BR Flex, patch 26.20 (14–15 Oct 2026): a win paid +15.0 LP on average and a loss cost −18.7. The medians were +15 and −20.

Why did I lose 0 LP in Iron IV?

Iron IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 0.0% of Iron IV losses cost 0 LP, against 0.0% in Iron II.