Losses that cost 0 LP
0.0%
6.5% across TW

+27.0a win0.0a lossLow sample
Net +27.00 a gameAverages. Your own LP depends on Riot's matchmaking.
Iron on TW Flex, patch 26.20 (14–15 Oct 2026): a win paid +27.0 LP on average, a loss cost 0.0.
Low sample. 1 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | 0.0 | 0.0 | 0.0% | |||
| II | 0.0 | +27.0 | 0.0% | |||
| III | 0.0 | 0.0 | 0.0% | |||
| IV | 0.0 | 0.0 | 0.0% | |||
Losses that cost 0 LP
0.0%
6.5% across TW
Up and down
0promotions0demotions
in 1 games
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Thursday 15 Oct (so far) | +27.0 | 0.0 | +27.00 | 0.0% | 1 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Iron I0 games | 0 | – | – | 0 | ||
| Iron II1 games | 1 | – | 0 | |||
| Iron III0 games | 0 | – | – | 0 | ||
| Iron IV0 games | 0 | – | – | 0 |
Iron on TW Flex, patch 26.20 (14–15 Oct 2026): a win paid +27.0 LP on average and a loss cost 0.0.
On TW averages, about 7 games at a 50% win rate in Iron II, 7 at 55%. Your own LP depends on Riot's matchmaking.