LP per win and loss in Flex Iron NA · Flex

+20.2a win−18.6a loss

Net −0.57 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron on NA Flex, patch 26.20 (14–21 Oct 2026): a win paid +20.2 LP on average, a loss cost −18.6.

How we measure

Iron, division by division

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss, Iron
DivisionLoss0WinLosses at 0 LP0 LP
IronI−19.0+20.72.3%
II−20.3+19.63.1%
III−20.1+19.73.8%
IV−13.5+20.429.8%

Losses that cost 0 LP

7.3%

29.8% in Iron IV

Up and down

1,939promotions1,788demotions

in 22 k games

Dodges

198

8.9 per 1,000 games · −5.1 LP each

Wins of 35+ LP

0.76%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron game moves LP

Typical win +20, typical loss −20.7.3% of losses cost 0 LP.0.8% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.1 to +20.5, loss −19.2 to −17.2 a day.Low sample
LP over the patch, Flex, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.5−17.2+0.5113.3%267
Thursday 15 Oct+20.3−18.4−0.338.0%3,038
Friday 16 Oct+20.1−18.7−0.467.8%3,221
Saturday 17 Oct+20.2−18.5−0.247.8%3,439
Sunday 18 Oct+20.2−18.3−0.668.1%3,789
Monday 19 Oct+20.3−19.2−1.455.1%2,850
Tuesday 20 Oct+20.1−18.8−0.346.4%3,212
Wednesday 21 Oct (so far)+20.2−18.5−0.717.1%2,482

Promotions, demotions, dodges and decays in Iron

4 divisions
Promotions, demotions, dodges and decays by division, Iron
DivisionGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Iron I9,226 games9,2266029668.2−5.10
Iron II6,028 games6,02867050810.6−5.00
Iron III3,525 games3,5254033148.5−5.50
Iron IV3,519 games3,51926408.0−4.90

Questions

How much LP per win in Iron?

Iron on NA Flex, patch 26.20 (14–21 Oct 2026): a win paid +20.2 LP on average and a loss cost −18.6. The medians were +20 and −20.

How many games to climb a division in Iron?

On NA averages, Iron II does not climb at a 50% win rate. Your own LP depends on Riot's matchmaking.

Why did I lose 0 LP in Iron IV?

Iron IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 29.8% of Iron IV losses cost 0 LP, against 3.1% in Iron II.