LP per win and loss in Flex Iron ME · Flex

+20.5a win−17.0a lossLow sample

Net −2.13 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron on ME Flex, patch 26.20 (14–17 Oct 2026): a win paid +20.5 LP on average, a loss cost −17.0.

How we measure

Low sample. 187 results, fewer than 1,000. Read these numbers as rough.

Iron, division by division

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss, Iron
DivisionLoss0WinLosses at 0 LP0 LP
IronI−18.9+20.24.2%
II−21.4+20.10.0%
III−20.3+21.63.9%
IV−12.2+20.637.8%

Losses that cost 0 LP

16.8%

37.8% in Iron IV

Up and down

16promotions14demotions

in 187 games

Wins of 35+ LP

0.00%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron game moves LP

Typical win +20, typical loss −20.16.8% of losses cost 0 LP.0.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win 0.0 to +21.6, loss −23.0 to −15.2 a day.Low sample
LP over the patch, Flex, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct0.0−23.0−23.000.0%2
Thursday 15 Oct+21.6−18.4−3.538.2%78
Friday 16 Oct+19.9−15.2−0.1226.3%100
Saturday 17 Oct (so far)+18.0−20.2−9.290.0%7

Promotions, demotions, dodges and decays in Iron

4 divisions
Promotions, demotions, dodges and decays by division, Iron
DivisionGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Iron I54 games54370.0–0
Iron II38 games38710.0–0
Iron III42 games42360.0–0
Iron IV53 games53300.0–0

Questions

How much LP per win in Iron?

Iron on ME Flex, patch 26.20 (14–17 Oct 2026): a win paid +20.5 LP on average and a loss cost −17.0. The medians were +20 and −20.

How many games to climb a division in Iron?

On ME averages, Iron II does not climb at a 50% win rate. Your own LP depends on Riot's matchmaking.

Why did I lose 0 LP in Iron IV?

Iron IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 37.8% of Iron IV losses cost 0 LP, against 0.0% in Iron II.