LP per win and loss in Flex Iron LAN · Flex

+19.0a win−22.5a lossLow sample

Net −8.67 a gameMedians +19 / −23Averages. Your own LP depends on Riot's matchmaking.

Iron on LAN Flex, patch 26.20 (14–15 Oct 2026): a win paid +19.0 LP on average, a loss cost −22.5.

How we measure

Low sample. 3 results, fewer than 1,000. Read these numbers as rough.

Iron, division by division

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss, Iron
DivisionLoss0WinLosses at 0 LP0 LP
IronI0.0+19.00.0%
II−22.00.00.0%
III−23.00.00.0%
IV0.00.00.0%

Losses that cost 0 LP

0.0%

3.5% across LAN

Up and down

81promotions71demotions

in 939 games

Dodges

3

3.2 per 1,000 games · −8.3 LP each

Wins of 35+ LP

0.00%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron game moves LP

Typical win +19, typical loss −23.0.0% of losses cost 0 LP.0.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +19.0, loss −22.5 a day.Low sample
LP over the patch, Flex, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+19.0−22.5−8.670.0%174

Promotions, demotions, dodges and decays in Iron

4 divisions
Promotions, demotions, dodges and decays by division, Iron
DivisionGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Iron I349 games34921388.6−8.30
Iron II241 games24129210.0–0
Iron III171 games17121120.0–0
Iron IV178 games1781000.0–0

Questions

How much LP per win in Iron?

Iron on LAN Flex, patch 26.20 (14–15 Oct 2026): a win paid +19.0 LP on average and a loss cost −22.5. The medians were +19 and −23.

How many games to climb a division in Iron?

On LAN averages, Iron II does not climb at a 50% win rate. Your own LP depends on Riot's matchmaking.