Losses that cost 0 LP
9.9%
30.0% in Iron IV

+20.6a win−17.8a loss
Net +0.97 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron on EUNE Flex, patch 26.20 (14–15 Oct 2026): a win paid +20.6 LP on average, a loss cost −17.8.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −18.1 | +21.6 | 5.5% | |||
| II | −19.5 | +19.6 | 5.0% | |||
| III | −19.8 | +20.4 | 4.9% | |||
| IV | −13.2 | +20.4 | 30.0% | |||
Losses that cost 0 LP
9.9%
30.0% in Iron IV
Up and down
99promotions85demotions
in 1,093 games
Dodges
7
6.4 per 1,000 games · −5.0 LP each
Wins of 35+ LP
2.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.7 | −17.3 | +0.92 | 12.8% | 176 |
| Thursday 15 Oct (so far) | +20.6 | −18.0 | +0.99 | 9.0% | 917 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Iron I412 games | 412 | −5.0 | 0 | |||
| Iron II298 games | 298 | −5.0 | 0 | |||
| Iron III188 games | 188 | −5.0 | 0 | |||
| Iron IV195 games | 195 | −5.0 | 0 |
Iron on EUNE Flex, patch 26.20 (14–15 Oct 2026): a win paid +20.6 LP on average and a loss cost −17.8. The medians were +20 and −20.
On EUNE averages, about 2000 games at a 50% win rate in Iron II, 50 at 55%. Your own LP depends on Riot's matchmaking.
Iron IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 30.0% of Iron IV losses cost 0 LP, against 5.0% in Iron II.