What a Flex win and a loss are worth TW · Flex

+23.3a win−17.2a lossLow sample

Net +4.05 a gameMedians +22 / −20

In patch 26.20 (14–15 Oct 2026), a TW Flex win paid +23.3 LP on average and a loss cost −17.2.

How we measure

Low sample. 120 results, fewer than 1,000. Read these numbers as rough.

A game at each tier

Division II of each tier, or the one picked.

Losses that cost 0 LP

7.0%

7.0% across TW

Up and down

12promotions9demotions

in 121 games

Dodges

6

49.6 per 1,000 games · −5.0 LP each

Every division

31 divisions · net LP a game

Net LP a game, by division

Average LP per win and per loss, and the share of losses that cost 0 LP, for each Flex division, Challenger at the top. Flex, patch 26.20. Up and down arrows move the selection.
DivisionLoss0WinLosses at 0 LP0 LP
0.00.00.0%
0.00.00.0%
0.00.00.0%
Diamond−20.00.00.0%
−20.00.00.0%
−20.0+20.00.0%
−20.0+20.00.0%
Emerald0.00.00.0%
−13.50.00.0%
−20.0+21.00.0%
−12.5+20.325.0%
Platinum−16.0+25.70.0%
−20.0+36.00.0%
−19.5+19.00.0%
−14.5+22.223.1%
Gold−19.0+23.30.0%
−20.2+20.10.0%
−22.0+25.50.0%
−17.7+21.30.0%
Silver−18.8+23.00.0%
−16.3+27.70.0%
−12.0+29.50.0%
0.00.00.0%
Bronze−21.00.00.0%
0.00.00.0%
−21.00.00.0%
−11.0+20.00.0%
Iron0.00.00.0%
0.0+27.00.0%
0.00.00.0%
0.00.00.0%

How LP moves

One game, then the patch day by day

How far one game moves LP

Typical win +22, typical loss −20.7.0% of losses cost 0 LP.4.8% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.9 to +23.8, loss −18.9 to −16.1 a day.Low sample
LP over the patch, Flex, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+23.8−18.9+3.790.0%40
Thursday 15 Oct (so far)+22.9−16.1+4.2211.4%81

Promotions, demotions, dodges and decays

7 tiers
Promotions, demotions, dodges and decays by tier, Flex
TierGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Diamond7 games7010.0–0
Emerald14 games142171.4−5.00
Platinum36 games364227.8−5.00
Gold36 games363283.3−5.00
Silver23 games232143.5−5.00
Bronze4 games4120.0–0
Iron1 games1000.0–0

A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs

Questions

How much LP do you get for a win in ranked?

TW Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.3 LP on average and a loss cost −17.2. The medians were +22 and −20.

Why did a loss cost me 0 LP?

Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.

Why do I lose more LP than I gain?

Riot sets how much LP a game gives or takes, and explains it on its support site.

What happens if I lose at 0 LP?

Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).

Is there LP inflation?

Yes. The average Flex game adds +4.05 LP, so the ladder gains LP every day.