Losses that cost 0 LP
2.4%
2.4% across LAS
Low sample. 184 results, fewer than 1,000. Read these numbers as rough.
Losses that cost 0 LP
2.4%
2.4% across LAS
Up and down
278promotions197demotions
in 2,791 games
Dodges
32
11.5 per 1,000 games · −5.0 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| 0.0 | 0.0 | 0.0% | ||||
| 0.0 | +19.0 | 0.0% | ||||
| −17.1 | +22.5 | 5.6% | ||||
| 0.0 | 0.0 | 0.0% | ||||
| 0.0 | 0.0 | 0.0% | ||||
| −20.5 | 0.0 | 0.0% | ||||
| −20.0 | +18.5 | 0.0% | ||||
| −18.0 | +21.0 | 0.0% | ||||
| −18.0 | +24.0 | 0.0% | ||||
| −17.0 | +25.0 | 0.0% | ||||
| −22.0 | +23.6 | 0.0% | ||||
| 0.0 | +24.0 | 0.0% | ||||
| −19.7 | +21.8 | 0.0% | ||||
| −18.3 | +20.0 | 0.0% | ||||
| −17.3 | +20.0 | 0.0% | ||||
| −19.5 | +20.8 | 0.0% | ||||
| −19.0 | +19.8 | 0.0% | ||||
| −19.0 | +20.0 | 0.0% | ||||
| −10.5 | +20.9 | 25.0% | ||||
| −18.3 | +21.5 | 0.0% | ||||
| −19.5 | +23.6 | 0.0% | ||||
| −20.3 | +20.8 | 0.0% | ||||
| −17.8 | +23.0 | 0.0% | ||||
| 0.0 | +19.5 | 0.0% | ||||
| −21.5 | 0.0 | 0.0% | ||||
| −20.8 | +23.3 | 0.0% | ||||
| −18.3 | +23.4 | 0.0% | ||||
| −23.0 | +22.5 | 0.0% | ||||
| 0.0 | +18.0 | 0.0% | ||||
| 0.0 | 0.0 | 0.0% | ||||
| 0.0 | 0.0 | 0.0% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.8 | −18.3 | +3.73 | 2.4% | 2,791 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 247 | −5.0 | 0 | ||||
| 398 | −5.0 | 0 | ||||
| 429 | −5.0 | 0 | ||||
| 505 | −5.0 | 0 | ||||
| 559 | −5.0 | 0 | ||||
| 407 | −5.0 | 0 | ||||
| 113 | −5.0 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
LAS Flex, patch 26.20 (14 Oct 2026): a win paid +21.8 LP on average and a loss cost −18.3. The medians were +21 and −19.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Flex game adds +3.73 LP, so the ladder gains LP every day.