Losses that cost 0 LP
4.0%
60.0% in Iron IV
Losses that cost 0 LP
4.0%
60.0% in Iron IV
Up and down
396promotions244demotions
in 3,648 games
Dodges
30
8.2 per 1,000 games · −5.3 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −19.5 | +20.8 | 0.0% | ||||
| −12.8 | +26.8 | 0.0% | ||||
| −15.9 | +23.9 | 0.0% | ||||
| −15.8 | +25.9 | 0.0% | ||||
| −18.0 | +23.5 | 0.0% | ||||
| −18.5 | +21.8 | 0.0% | ||||
| −13.5 | +21.7 | 15.7% | ||||
| −16.4 | +23.7 | 0.0% | ||||
| −19.0 | +22.6 | 0.0% | ||||
| −18.2 | +21.7 | 1.3% | ||||
| −15.4 | +22.0 | 5.7% | ||||
| −17.8 | +23.2 | 0.0% | ||||
| −16.8 | +24.6 | 1.6% | ||||
| −17.7 | +23.0 | 0.0% | ||||
| −14.1 | +22.8 | 12.8% | ||||
| −17.9 | +24.1 | 0.0% | ||||
| −17.3 | +23.6 | 1.2% | ||||
| −17.3 | +23.4 | 0.0% | ||||
| −14.1 | +23.8 | 14.3% | ||||
| −16.5 | +24.7 | 2.6% | ||||
| −17.3 | +23.3 | 0.9% | ||||
| −17.1 | +22.7 | 2.7% | ||||
| −14.1 | +23.8 | 9.6% | ||||
| −14.5 | +27.1 | 1.6% | ||||
| −15.3 | +25.9 | 0.0% | ||||
| −14.0 | +26.7 | 0.0% | ||||
| −13.5 | +24.5 | 7.3% | ||||
| −17.4 | +23.8 | 0.0% | ||||
| −20.6 | +18.6 | 0.0% | ||||
| −21.6 | +19.0 | 0.0% | ||||
| −8.0 | +20.5 | 60.0% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +23.6 | −14.5 | +5.65 | 12.5% | 33 |
| Thursday 15 Oct | +23.5 | −16.2 | +4.15 | 4.0% | 3,521 |
| Friday 16 Oct (so far) | +22.9 | −15.8 | +3.16 | 2.1% | 94 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 324 | −5.0 | 0 | ||||
| 506 | −5.0 | 0 | ||||
| 616 | −5.0 | 0 | ||||
| 740 | −5.0 | 0 | ||||
| 811 | −5.0 | 0 | ||||
| 470 | −5.0 | 0 | ||||
| 129 | −7.3 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
RU Flex, patch 26.20 (14–16 Oct 2026): a win paid +23.5 LP on average and a loss cost −16.2. The medians were +22 and −18.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Flex game adds +4.14 LP, so the ladder gains LP every day.