Losses that cost 0 LP
4.2%
33.3% in Iron IV
Losses that cost 0 LP
4.2%
33.3% in Iron IV
Up and down
488promotions306demotions
in 4,492 games
Dodges
38
8.5 per 1,000 games · −5.2 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −18.6 | +21.4 | 0.0% | ||||
| −13.2 | +26.3 | 0.0% | ||||
| −15.8 | +22.9 | 0.0% | ||||
| −16.7 | +25.6 | 0.0% | ||||
| −17.6 | +22.8 | 0.0% | ||||
| −19.0 | +21.9 | 0.0% | ||||
| −14.1 | +21.4 | 13.4% | ||||
| −16.5 | +23.4 | 0.0% | ||||
| −19.2 | +22.3 | 0.0% | ||||
| −18.2 | +21.5 | 1.2% | ||||
| −15.0 | +22.0 | 4.9% | ||||
| −17.6 | +23.4 | 0.0% | ||||
| −16.6 | +24.0 | 2.2% | ||||
| −17.7 | +22.8 | 0.0% | ||||
| −13.8 | +22.6 | 13.3% | ||||
| −17.4 | +24.0 | 0.0% | ||||
| −16.9 | +24.2 | 2.8% | ||||
| −17.3 | +23.4 | 0.9% | ||||
| −14.2 | +23.5 | 12.2% | ||||
| −16.6 | +24.4 | 3.4% | ||||
| −17.3 | +23.4 | 0.7% | ||||
| −17.3 | +22.7 | 2.2% | ||||
| −14.1 | +23.8 | 9.9% | ||||
| −15.0 | +26.3 | 2.7% | ||||
| −15.9 | +25.9 | 0.0% | ||||
| −13.6 | +26.6 | 2.6% | ||||
| −12.6 | +24.8 | 13.6% | ||||
| −17.7 | +23.5 | 0.0% | ||||
| −21.2 | +18.7 | 3.2% | ||||
| −21.7 | +19.2 | 0.0% | ||||
| −13.2 | +20.5 | 33.3% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +23.6 | −14.5 | +5.65 | 12.5% | 33 |
| Thursday 15 Oct | +23.5 | −16.2 | +4.15 | 4.0% | 3,521 |
| Friday 16 Oct (so far) | +23.0 | −16.4 | +3.74 | 4.6% | 938 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 393 | −4.8 | 0 | ||||
| 594 | −5.0 | 0 | ||||
| 736 | −5.0 | 0 | ||||
| 897 | −5.0 | 0 | ||||
| 1,004 | −5.0 | 0 | ||||
| 599 | −5.0 | 0 | ||||
| 190 | −6.8 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
RU Flex, patch 26.20 (14–16 Oct 2026): a win paid +23.4 LP on average and a loss cost −16.2. The medians were +22 and −18.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Flex game adds +4.08 LP, so the ladder gains LP every day.