Losses that cost 0 LP
4.8%
27.6% in Iron IV
Losses that cost 0 LP
4.8%
27.6% in Iron IV
Up and down
253 kpromotions188 kdemotions
in 2.68 M games
Dodges
12,680
4.7 per 1,000 games · −5.3 LP each
Decays
15,029
−51.5 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −30.7 | +30.0 | 0.7% | ||||
| −29.0 | +32.3 | 1.0% | ||||
| −25.2 | +32.5 | 6.3% | ||||
| −17.6 | +22.9 | 0.9% | ||||
| −17.8 | +22.7 | 1.1% | ||||
| −18.2 | +22.2 | 1.0% | ||||
| −14.9 | +22.1 | 11.0% | ||||
| −17.7 | +22.6 | 1.2% | ||||
| −18.4 | +21.8 | 1.3% | ||||
| −18.4 | +21.8 | 1.4% | ||||
| −15.9 | +21.3 | 10.2% | ||||
| −17.8 | +22.2 | 1.7% | ||||
| −17.7 | +22.3 | 1.7% | ||||
| −17.8 | +22.2 | 1.8% | ||||
| −15.2 | +21.7 | 10.8% | ||||
| −17.4 | +22.6 | 1.8% | ||||
| −17.7 | +22.3 | 2.0% | ||||
| −17.7 | +22.3 | 2.0% | ||||
| −15.2 | +21.8 | 10.7% | ||||
| −17.5 | +22.4 | 2.2% | ||||
| −17.9 | +22.0 | 2.2% | ||||
| −17.8 | +22.1 | 2.3% | ||||
| −15.3 | +21.8 | 10.7% | ||||
| −16.8 | +23.0 | 2.6% | ||||
| −16.7 | +23.1 | 2.6% | ||||
| −16.3 | +23.5 | 2.6% | ||||
| −14.1 | +22.7 | 12.2% | ||||
| −19.2 | +20.4 | 2.8% | ||||
| −20.0 | +19.8 | 3.0% | ||||
| −19.9 | +19.9 | 3.2% | ||||
| −13.9 | +20.3 | 27.6% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +22.4 | −17.1 | +2.75 | 4.8% | 230,669 |
| Thursday 8 Oct | +22.4 | −17.1 | +2.74 | 4.9% | 259,794 |
| Friday 9 Oct | +22.4 | −17.1 | +2.78 | 5.0% | 259,756 |
| Saturday 10 Oct | +22.4 | −17.2 | +2.77 | 4.8% | 290,621 |
| Sunday 11 Oct | +22.3 | −17.1 | +2.76 | 4.7% | 327,830 |
| Monday 12 Oct | +22.3 | −17.2 | +2.70 | 4.5% | 286,019 |
| Tuesday 13 Oct | +22.4 | −17.2 | +2.72 | 4.8% | 253,851 |
| Wednesday 14 Oct | +22.4 | −17.2 | +2.72 | 4.9% | 255,340 |
| Thursday 15 Oct | +22.4 | −17.2 | +2.71 | 4.8% | 242,681 |
| Friday 16 Oct | +22.4 | −17.2 | +2.75 | 4.8% | 271,677 |
| Saturday 17 Oct (so far) | +21.6 | −19.3 | +3.44 | 0.0% | 617 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 221,110 | −5.2 | 10,740 −48 | ||||
| 386,432 | −5.1 | 0 | ||||
| 426,954 | −5.1 | 0 | ||||
| 506,980 | −5.3 | 0 | ||||
| 567,748 | −5.3 | 0 | ||||
| 387,673 | −5.4 | 0 | ||||
| 122,438 | −5.4 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
EUW Flex, patch 26.20 (7–17 Oct 2026): a win paid +22.4 LP on average and a loss cost −17.2. The medians were +21 and −19.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Flex game adds +2.74 LP, so the ladder gains LP every day. Dodges and decays take back about 0.31 LP a game.