Losses that cost 0 LP
4.6%
10.7% in Silver IV

+22.0a win−17.1a loss
Net +2.62 a gameMedians +21 / −19Averages. Your own LP depends on Riot's matchmaking.
Silver on EUW Flex, patch 26.20 (7–17 Oct 2026): a win paid +22.0 LP on average, a loss cost −17.1.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −17.5 | +22.4 | 2.2% | |||
| II | −17.9 | +22.0 | 2.2% | |||
| III | −17.8 | +22.1 | 2.4% | |||
| IV | −15.3 | +21.8 | 10.7% | |||
Losses that cost 0 LP
4.6%
10.7% in Silver IV
Up and down
61 kpromotions47 kdemotions
in 631 k games
Dodges
3,294
5.2 per 1,000 games · −5.3 LP each
Wins of 35+ LP
0.70%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +22.0 | −17.0 | +2.63 | 4.9% | 48,821 |
| Thursday 8 Oct | +22.0 | −17.1 | +2.54 | 4.8% | 55,011 |
| Friday 9 Oct | +22.1 | −17.0 | +2.77 | 4.9% | 55,147 |
| Saturday 10 Oct | +22.1 | −17.0 | +2.68 | 4.9% | 60,914 |
| Sunday 11 Oct | +22.0 | −17.1 | +2.63 | 4.3% | 68,467 |
| Monday 12 Oct | +22.0 | −17.2 | +2.60 | 4.1% | 61,242 |
| Tuesday 13 Oct | +22.0 | −17.1 | +2.62 | 4.6% | 53,553 |
| Wednesday 14 Oct | +22.0 | −17.2 | +2.50 | 4.5% | 54,115 |
| Thursday 15 Oct | +22.0 | −17.1 | +2.56 | 4.7% | 52,353 |
| Friday 16 Oct | +22.1 | −17.1 | +2.73 | 4.5% | 58,063 |
| Saturday 17 Oct (so far) | +22.0 | −17.1 | +2.59 | 4.7% | 63,311 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Silver I116,200 games | 116,200 | −5.1 | 0 | |||
| Silver II166,219 games | 166,219 | −5.2 | 0 | |||
| Silver III166,732 games | 166,732 | −5.3 | 0 | |||
| Silver IV181,846 games | 181,846 | −5.3 | 0 |
Silver on EUW Flex, patch 26.20 (7–17 Oct 2026): a win paid +22.0 LP on average and a loss cost −17.1. The medians were +21 and −19.
On EUW averages, about 49 games at a 50% win rate in Silver II, 25 at 55%. Your own LP depends on Riot's matchmaking.
Silver IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 10.7% of Silver IV losses cost 0 LP, against 2.2% in Silver II.