
LP per win and loss in Flex Silver
Silver on EUW Flex, patch 26.20 (7–12 Oct 2026): a win paid +22.0 LP on average, a loss cost −17.0.
LP per win+22.0Median +21 · +21.8 to +22.4
LP per loss−17.0Median −19 · −17.9 to −15.2
Net LP per game+2.65+2.10 to +3.66
Losses that cost 0 LP4.7%11.0% in Silver IV
Games293 k
Promotions28,358Across a division line
Demotions21,567
Dodges1,3974.8 per 1,000 games, −5.3 LP each
Wins of 35+ LP0.66%
Silver, division by division
All 31 divisions| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −17.5 | +22.4 | 2.2% | |||
| II | −17.9 | +22.0 | 2.2% | |||
| III | −17.7 | +22.1 | 2.4% | |||
| IV | −15.2 | +21.8 | 11.0% | |||
Promotions, demotions, dodges and decays in Silver
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Silver I53,844 games | 53,844 | −5.0 | 0 | |||
| Silver II77,224 games | 77,224 | −5.1 | 0 | |||
| Silver III77,371 games | 77,371 | −5.4 | 0 | |||
| Silver IV84,743 games | 84,743 | −5.5 | 0 |
How far one Silver game moves LP
Typical win +21, typical loss −19.4.7% of losses cost 0 LP.0.7% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP
LP over the patch
Win +22.0 to +22.2, loss −17.1 to −17.0 a day.
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +22.0 | −17.0 | +2.63 | 4.9% | 48,821 |
| Thursday 8 Oct | +22.0 | −17.1 | +2.54 | 4.8% | 55,011 |
| Friday 9 Oct | +22.1 | −17.0 | +2.77 | 4.9% | 55,147 |
| Saturday 10 Oct | +22.1 | −17.0 | +2.68 | 4.9% | 60,914 |
| Sunday 11 Oct | +22.0 | −17.1 | +2.63 | 4.3% | 68,467 |
| Monday 12 Oct (so far) | +22.2 | −17.0 | +2.83 | 5.0% | 4,822 |
Questions
How much LP per win in Silver?
Silver on EUW Flex, patch 26.20 (7–12 Oct 2026): a win paid +22.0 LP on average and a loss cost −17.0. The medians were +21 and −19.
How many games to climb a division in Silver?
On EUW averages, about 49 games at a 50% win rate in Silver II, 25 at 55%. Your own LP depends on Riot's matchmaking.
Why did I lose 0 LP in Silver IV?
Silver IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 11.0% of Silver IV losses cost 0 LP, against 2.2% in Silver II.