What a Flex win and a loss are worth SG · Flex

+22.6a win−17.1a loss

Net +2.93 a gameMedians +21 / −19

In patch 26.20 (15–17 Oct 2026), an SG Flex win paid +22.6 LP on average and a loss cost −17.1.

How we measure

A game at each tier

Division II of each tier, or the one picked.

Losses that cost 0 LP

3.8%

35.6% in Iron IV

Up and down

4,131promotions3,017demotions

in 42 k games

Dodges

317

7.5 per 1,000 games · −5.1 LP each

Every division

31 divisions · net LP a game

Net LP a game, by division

Average LP per win and per loss, and the share of losses that cost 0 LP, for each Flex division, Challenger at the top. Flex, patch 26.20. Up and down arrows move the selection.
DivisionLoss0WinLosses at 0 LP0 LP
−19.5+20.80.0%
−17.2+23.70.0%
−14.6+23.76.9%
Diamond−18.4+22.40.0%
−18.5+22.80.0%
−18.2+22.00.9%
−15.5+22.010.5%
Emerald−18.0+22.30.2%
−18.7+21.61.3%
−18.8+21.70.9%
−16.0+21.79.8%
Platinum−18.1+22.41.1%
−17.8+22.71.3%
−18.0+22.81.0%
−15.9+22.17.9%
Gold−17.3+23.12.0%
−17.6+22.71.2%
−17.6+22.81.9%
−15.1+22.210.1%
Silver−17.5+22.92.7%
−18.3+22.31.8%
−17.9+22.52.0%
−16.0+22.76.5%
Bronze−16.2+24.51.4%
−16.1+24.22.1%
−16.0+24.31.9%
−14.3+23.98.4%
Iron−18.9+21.11.7%
−20.3+19.93.3%
−21.0+19.20.0%
−12.3+20.535.6%

How LP moves

One game, then the patch day by day

How far one game moves LP

Typical win +21, typical loss −19.3.8% of losses cost 0 LP.2.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.5 to +22.6, loss −17.1 a day.
LP over the patch, Flex, by UTC day
DayWinLossNet0 LPGames
Thursday 15 Oct+22.6−17.1+2.993.8%20,551
Friday 16 Oct+22.5−17.1+2.883.8%21,811

Promotions, demotions, dodges and decays

7 tiers
Promotions, demotions, dodges and decays by tier, Flex
TierGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Diamond3,632 games3,6323672746.6−5.40
Emerald6,775 games6,7756215015.2−4.80
Platinum7,507 games7,5077555196.4−5.40
Gold7,765 games7,7657675538.9−5.10
Silver8,559 games8,5598606388.2−5.00
Bronze5,645 games5,6456433858.9−5.00
Iron1,506 games1,50610513210.0−5.00

A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs

Questions

How much LP do you get for a win in ranked?

SG Flex, patch 26.20 (15–17 Oct 2026): a win paid +22.6 LP on average and a loss cost −17.1. The medians were +21 and −19.

Why did a loss cost me 0 LP?

Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.

Why do I lose more LP than I gain?

Riot sets how much LP a game gives or takes, and explains it on its support site.

What happens if I lose at 0 LP?

Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).

Is there LP inflation?

Yes. The average Flex game adds +2.93 LP, so the ladder gains LP every day.