Losses that cost 0 LP
4.4%
10.5% in Diamond IV

+22.2a win−17.2a loss
Net +3.40 a gameMedians +21 / −19Averages. Your own LP depends on Riot's matchmaking.
Diamond on SG Flex, patch 26.20 (15–17 Oct 2026): a win paid +22.2 LP on average, a loss cost −17.2.
Where are you? Sign in with Riot to see your division here.
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −18.4 | +22.4 | 0.0% | |||
| II | −18.5 | +22.8 | 0.0% | |||
| III | −18.2 | +22.0 | 0.9% | |||
| IV | −15.5 | +22.0 | 10.5% | |||
Losses that cost 0 LP
4.4%
10.5% in Diamond IV
Up and down
367promotions274demotions
in 3,632 games
Dodges
24
6.6 per 1,000 games · −5.4 LP each
Wins of 35+ LP
2.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Thursday 15 Oct | +22.3 | −17.7 | +3.26 | 2.9% | 1,703 |
| Friday 16 Oct | +22.2 | −16.8 | +3.53 | 5.7% | 1,929 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Diamond I477 games | 477 | −5.0 | 0 | |||
| Diamond II718 games | 718 | −5.0 | 0 | |||
| Diamond III976 games | 976 | −6.3 | 0 | |||
| Diamond IV1,461 games | 1,461 | −5.0 | 0 |
Diamond on SG Flex, patch 26.20 (15–17 Oct 2026): a win paid +22.2 LP on average and a loss cost −17.2. The medians were +21 and −19.
On SG averages, about 47 games at a 50% win rate in Diamond II, 24 at 55%. Your own LP depends on Riot's matchmaking.
Diamond IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 10.5% of Diamond IV losses cost 0 LP, against 0.0% in Diamond II.