Losses that cost 0 LP
6.1%
11.8% in Diamond IV

+21.9a win−17.2a loss
Net +2.50 a gameMedians +20 / −19Averages. Your own LP depends on Riot's matchmaking.
Diamond on LAN Flex, patch 26.20 (14–16 Oct 2026): a win paid +21.9 LP on average, a loss cost −17.2.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −18.0 | +22.6 | 1.8% | |||
| II | −18.1 | +22.1 | 3.0% | |||
| III | −18.6 | +21.6 | 3.1% | |||
| IV | −15.4 | +21.6 | 11.8% | |||
Losses that cost 0 LP
6.1%
11.8% in Diamond IV
Up and down
1,577promotions1,223demotions
in 18 k games
Dodges
97
5.4 per 1,000 games · −5.4 LP each
Wins of 35+ LP
2.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.0 | −16.9 | +2.06 | 6.7% | 430 |
| Thursday 15 Oct | +21.9 | −17.1 | +2.71 | 6.1% | 11,362 |
| Friday 16 Oct (so far) | +21.8 | −17.3 | +2.24 | 6.0% | 6,262 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Diamond I3,086 games | 3,086 | −4.7 | 0 | |||
| Diamond II3,830 games | 3,830 | −5.5 | 0 | |||
| Diamond III4,278 games | 4,278 | −4.9 | 0 | |||
| Diamond IV6,860 games | 6,860 | −6.0 | 0 |
Diamond on LAN Flex, patch 26.20 (14–16 Oct 2026): a win paid +21.9 LP on average and a loss cost −17.2. The medians were +20 and −19.
On LAN averages, about 50 games at a 50% win rate in Diamond II, 25 at 55%. Your own LP depends on Riot's matchmaking.
Diamond IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 11.8% of Diamond IV losses cost 0 LP, against 3.0% in Diamond II.