LP per win and loss in Flex Diamond

Diamond on EUW Flex, patch 26.20 (7–12 Oct 2026): a win paid +22.4 LP on average, a loss cost −16.8.

How we measure

LP per win+22.4Median +21 · +22.1 to +22.8
LP per loss−16.8Median −19 · −18.2 to −15.0
Net LP per game+3.07+2.25 to +4.08
Losses that cost 0 LP4.8%10.9% in Diamond IV
Games116 k
Promotions10,792Across a division line
Demotions7,621
Dodges4413.8 per 1,000 games, −5.2 LP each
Decays5,491−47.9 LP each
Wins of 35+ LP1.7%

Diamond, division by division

All 31 divisions
Average LP per win and per loss, Diamond
DivisionLoss0WinLosses at 0 LP0 LP
DiamondI−17.6+22.80.9%
II−17.8+22.71.0%
III−18.2+22.21.1%
IV−15.0+22.110.9%

Promotions, demotions, dodges and decays in Diamond

Promotions, demotions, dodges and decays by division, Diamond
DivisionGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Diamond I19,842 games · 995 decays19,8421,5241,9924.0−6.0995 −48
Diamond II23,070 games · 454 decays23,0702,7512,0774.2−5.1454 −49
Diamond III27,440 games · 1,094 decays27,4402,7242,8273.6−5.11,094 −49
Diamond IV45,574 games · 2,948 decays45,5743,7937253.6−5.02,948 −47

How far one Diamond game moves LP

Typical win +21, typical loss −19.4.8% of losses cost 0 LP.1.7% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.3 to +22.5, loss −16.8 to −16.7 a day.
LP over the patch, Flex, by UTC day
DayWinLossNet0 LPGames
Wednesday 7 Oct+22.3−16.7+2.945.0%19,616
Thursday 8 Oct+22.4−16.8+3.064.9%21,417
Friday 9 Oct+22.4−16.8+3.325.1%21,741
Saturday 10 Oct+22.4−16.8+3.064.5%24,400
Sunday 11 Oct+22.3−16.8+2.994.7%27,060
Monday 12 Oct (so far)+22.5−16.8+3.046.0%1,692

Questions

How much LP per win in Diamond?

Diamond on EUW Flex, patch 26.20 (7–12 Oct 2026): a win paid +22.4 LP on average and a loss cost −16.8. The medians were +21 and −19.

How many games to climb a division in Diamond?

On EUW averages, about 41 games at a 50% win rate in Diamond II, 22 at 55%. Your own LP depends on Riot's matchmaking.

Why did I lose 0 LP in Diamond IV?

Diamond IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 10.9% of Diamond IV losses cost 0 LP, against 1.0% in Diamond II.