Losses that cost 0 LP
3.9%
9.1% in Diamond IV

+23.9a win−15.7a lossLow sample
Net +2.65 a gameMedians +21 / −17Averages. Your own LP depends on Riot's matchmaking.
Diamond on LAS Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.9 LP on average, a loss cost −15.7.
Low sample. 97 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −15.9 | +22.3 | 0.0% | |||
| II | −15.5 | +25.8 | 5.6% | |||
| III | −17.7 | +26.0 | 0.0% | |||
| IV | −13.5 | +22.6 | 9.1% | |||
Losses that cost 0 LP
3.9%
9.1% in Diamond IV
Up and down
229promotions172demotions
in 2,467 games
Dodges
18
7.3 per 1,000 games · −5.0 LP each
Wins of 35+ LP
4.4%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.0 | −16.3 | +1.66 | 0.0% | 506 |
| Thursday 15 Oct (so far) | +23.6 | −13.5 | +5.83 | 18.2% | 1,961 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Diamond I385 games | 385 | −5.0 | 0 | |||
| Diamond II480 games | 480 | −5.0 | 0 | |||
| Diamond III584 games | 584 | −5.0 | 0 | |||
| Diamond IV1,018 games | 1,018 | −5.0 | 0 |
Diamond on LAS Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.9 LP on average and a loss cost −15.7. The medians were +21 and −17.
On LAS averages, about 19 games at a 50% win rate in Diamond II, 14 at 55%. Your own LP depends on Riot's matchmaking.
Diamond IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 9.1% of Diamond IV losses cost 0 LP, against 5.6% in Diamond II.