
LP per win and loss in Flex Emerald
Emerald on EUW Flex, patch 26.20 (7–13 Oct 2026): a win paid +21.8 LP on average, a loss cost −17.4.
LP per win+21.8Median +21 · +21.3 to +22.6
LP per loss−17.4Median −19 · −18.4 to −15.8
Net LP per game+2.45+1.81 to +3.25
Losses that cost 0 LP4.3%10.3% in Emerald IV
Games244 k
Promotions23,361Across a division line
Demotions17,477
Dodges9033.7 per 1,000 games, −5.1 LP each
Wins of 35+ LP1.2%
Emerald, division by division
All 31 divisions| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −17.7 | +22.6 | 1.2% | |||
| II | −18.4 | +21.8 | 1.2% | |||
| III | −18.4 | +21.8 | 1.4% | |||
| IV | −15.8 | +21.3 | 10.3% | |||
Promotions, demotions, dodges and decays in Emerald
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Emerald I43,736 games | 43,736 | −5.0 | 0 | |||
| Emerald II54,192 games | 54,192 | −5.1 | 0 | |||
| Emerald III62,948 games | 62,948 | −5.1 | 0 | |||
| Emerald IV82,904 games | 82,904 | −5.1 | 0 |
How far one Emerald game moves LP
Typical win +21, typical loss −19.4.3% of losses cost 0 LP.1.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP
LP over the patch
Win +21.7 to +22.4, loss −17.5 to −17.1 a day.
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +21.8 | −17.4 | +2.46 | 4.3% | 33,437 |
| Thursday 8 Oct | +21.8 | −17.4 | +2.40 | 4.6% | 37,289 |
| Friday 9 Oct | +21.8 | −17.5 | +2.36 | 4.1% | 37,782 |
| Saturday 10 Oct | +21.8 | −17.4 | +2.39 | 4.4% | 42,971 |
| Sunday 11 Oct | +21.7 | −17.5 | +2.43 | 4.1% | 47,837 |
| Monday 12 Oct | +21.8 | −17.4 | +2.63 | 4.0% | 41,227 |
| Tuesday 13 Oct (so far) | +22.4 | −17.1 | +2.79 | 5.7% | 3,237 |
Questions
How much LP per win in Emerald?
Emerald on EUW Flex, patch 26.20 (7–13 Oct 2026): a win paid +21.8 LP on average and a loss cost −17.4. The medians were +21 and −19.
How many games to climb a division in Emerald?
On EUW averages, about 59 games at a 50% win rate in Emerald II, 27 at 55%. Your own LP depends on Riot's matchmaking.
Why did I lose 0 LP in Emerald IV?
Emerald IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 10.3% of Emerald IV losses cost 0 LP, against 1.2% in Emerald II.