Losses that cost 0 LP
5.6%
11.3% in Emerald IV

+21.5a win−18.2a loss
Net +1.98 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Emerald on VN Flex, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average, a loss cost −18.2.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −18.8 | +21.9 | 2.1% | |||
| II | −19.0 | +21.7 | 3.6% | |||
| III | −19.3 | +21.5 | 2.8% | |||
| IV | −16.5 | +21.2 | 11.3% | |||
Losses that cost 0 LP
5.6%
11.3% in Emerald IV
Up and down
1,679promotions1,450demotions
in 18 k games
Dodges
135
7.4 per 1,000 games · −5.5 LP each
Wins of 35+ LP
4.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.8 | −19.5 | +3.14 | 1.3% | 156 |
| Thursday 15 Oct (so far) | +21.5 | −18.2 | +1.97 | 5.7% | 18,121 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Emerald I3,382 games | 3,382 | −5.6 | 0 | |||
| Emerald II4,047 games | 4,047 | −5.1 | 0 | |||
| Emerald III4,674 games | 4,674 | −5.7 | 0 | |||
| Emerald IV6,174 games | 6,174 | −5.4 | 0 |
Emerald on VN Flex, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −18.2. The medians were +20 and −20.
On VN averages, about 74 games at a 50% win rate in Emerald II, 30 at 55%. Your own LP depends on Riot's matchmaking.
Emerald IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 11.3% of Emerald IV losses cost 0 LP, against 3.7% in Emerald II.