Losses that cost 0 LP
5.4%
12.0% in Emerald IV

+21.8a win−17.3a loss
Net +2.37 a gameMedians +21 / −19Averages. Your own LP depends on Riot's matchmaking.
Emerald on EUNE Flex, patch 26.20 (14–16 Oct 2026): a win paid +21.8 LP on average, a loss cost −17.3.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −17.7 | +22.5 | 1.9% | |||
| II | −18.4 | +21.7 | 2.0% | |||
| III | −18.4 | +21.9 | 2.3% | |||
| IV | −15.5 | +21.3 | 12.0% | |||
Losses that cost 0 LP
5.4%
12.0% in Emerald IV
Up and down
2,406promotions1,784demotions
in 26 k games
Dodges
150
5.8 per 1,000 games · −5.1 LP each
Wins of 35+ LP
1.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.9 | −17.1 | +2.28 | 6.7% | 868 |
| Thursday 15 Oct | +21.7 | −17.3 | +2.35 | 5.3% | 23,229 |
| Friday 16 Oct (so far) | +22.1 | −17.1 | +2.66 | 6.0% | 1,806 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Emerald I4,634 games | 4,634 | −5.5 | 0 | |||
| Emerald II5,825 games | 5,825 | −5.0 | 0 | |||
| Emerald III6,781 games | 6,781 | −4.9 | 0 | |||
| Emerald IV8,663 games | 8,663 | −5.1 | 0 |
Emerald on EUNE Flex, patch 26.20 (14–16 Oct 2026): a win paid +21.8 LP on average and a loss cost −17.3. The medians were +21 and −19.
On EUNE averages, about 61 games at a 50% win rate in Emerald II, 27 at 55%. Your own LP depends on Riot's matchmaking.
Emerald IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 12.0% of Emerald IV losses cost 0 LP, against 2.0% in Emerald II.