Losses that cost 0 LP
6.6%
3.9% across SG

+23.8a win−14.6a lossLow sample
Net +4.95 a gameMedians +23 / −17Averages. Your own LP depends on Riot's matchmaking.
Master on SG Flex, patch 26.20 (15–17 Oct 2026): a win paid +23.8 LP on average, a loss cost −14.6.
Low sample. 465 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −19.7 | +20.1 | 0.0% | ||||
| −17.1 | +23.9 | 0.0% | ||||
| −14.6 | +23.8 | 6.6% | ||||
Losses that cost 0 LP
6.6%
3.9% across SG
Games
475
this patch
Wins of 35+ LP
0.84%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Thursday 15 Oct | +24.4 | −15.1 | +5.99 | 3.0% | 220 |
| Friday 16 Oct | +22.8 | −14.1 | +3.09 | 10.4% | 221 |
| Saturday 17 Oct (so far) | +25.0 | −15.6 | +10.27 | 0.0% | 34 |
Master on SG Flex, patch 26.20 (15–17 Oct 2026): a win paid +23.8 LP on average and a loss cost −14.6. The medians were +23 and −17.
A win (+23.8) still pays more than a loss costs (−14.6) in Master.
Riot redraws it every night. The cutoffs page has tonight's estimate.