Losses that cost 0 LP
5.5%
11.7% in Gold IV

+21.8a win−17.1a loss
Net +2.60 a gameMedians +21 / −19Averages. Your own LP depends on Riot's matchmaking.
Gold on LAS Flex, patch 26.20 (14–16 Oct 2026): a win paid +21.8 LP on average, a loss cost −17.1.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −17.8 | +22.2 | 2.6% | |||
| II | −18.0 | +21.8 | 2.9% | |||
| III | −18.1 | +21.8 | 2.5% | |||
| IV | −15.4 | +21.5 | 11.7% | |||
Losses that cost 0 LP
5.5%
11.7% in Gold IV
Up and down
3,192promotions2,439demotions
in 35 k games
Dodges
313
8.9 per 1,000 games · −5.4 LP each
Wins of 35+ LP
1.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.7 | −16.7 | +1.82 | 8.1% | 1,247 |
| Thursday 15 Oct | +21.8 | −17.1 | +2.73 | 5.7% | 19,944 |
| Friday 16 Oct (so far) | +21.7 | −17.2 | +2.53 | 5.1% | 13,965 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Gold I5,929 games | 5,929 | −5.5 | 0 | |||
| Gold II8,571 games | 8,571 | −5.4 | 0 | |||
| Gold III9,209 games | 9,209 | −5.1 | 0 | |||
| Gold IV11,447 games | 11,447 | −5.5 | 0 |
Gold on LAS Flex, patch 26.20 (14–16 Oct 2026): a win paid +21.8 LP on average and a loss cost −17.1. The medians were +21 and −19.
On LAS averages, about 53 games at a 50% win rate in Gold II, 26 at 55%. Your own LP depends on Riot's matchmaking.
Gold IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 11.7% of Gold IV losses cost 0 LP, against 2.9% in Gold II.