- Win
- 42.0%
- ▼8.0 vs Support
- LP a game
- +1.30
- ±2.13
- Games
- 464
- a win +25.8 · a loss −17.3
- Pick · Ban
- 0.13 · 11.4%
- as Support · any role
Low sample. 464 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 97%Defense Health scaling 95%Set taken in 87% of games
Every rune with its win rate12 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 97% | 42.5% | 38.0–47.1% |
| Grisly Mementos | 92% | 43.1% | 38.5–47.9% |
| Treasure Hunter | 86% | 43.8% | 39.0–48.7% |
| Electrocute | 83% | 43.1% | 38.3–48.1% |
| Dark HarvestFew games | 15% | 39.4% | 28.9–51.1% |
| Ultimate HunterFew games | 7.3% | 32.4% | 19.1–49.2% |
| Relentless HunterFew games | 5.4% | 36.0% | 20.3–55.5% |
| Sixth SenseFew games | 5.0% | 30.4% | 15.6–50.9% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 54% | 42.6% | 36.6–48.8% |
| Scorch | 53% | 42.5% | 36.5–48.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 38% | 42.9% | 35.9–50.3% |
| Triumph | 36% | 42.3% | 35.1–49.8% |
Questions
What keystone do Fizz Support players take on TR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 56% of 464 games in all ranks, patch 26.20, 41.1% win rate.
What other rune page do Fizz Support players use?
Dark Harvest with Precision: 14% of 464 games in all ranks, patch 26.20, 37.9% win rate.
Which stat shards do Fizz Support players pick?
Adaptive force, Adaptive force, Health scaling: 87% of 464 games in all ranks, patch 26.20, 43.0% win rate.
















