Losses that cost 0 LP
0.0%
2.1% across BR

+31.6a win−29.4a lossLow sample
Net +4.88 a gameMedians +31 / −30Averages. Your own LP depends on Riot's matchmaking.
Grandmaster on BR Flex, patch 26.20 (14–15 Oct 2026): a win paid +31.6 LP on average, a loss cost −29.4.
Low sample. 16 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −30.8 | +30.7 | 0.0% | ||||
| −29.4 | +31.6 | 0.0% | ||||
| −26.7 | +32.7 | 4.3% | ||||
Losses that cost 0 LP
0.0%
2.1% across BR
Games
26
this patch
Wins of 35+ LP
11.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +31.6 | −29.4 | +4.88 | 0.0% | 26 |
Grandmaster on BR Flex, patch 26.20 (14–15 Oct 2026): a win paid +31.6 LP on average and a loss cost −29.4. The medians were +31 and −30.
A win (+31.6) still pays more than a loss costs (−29.4) in Grandmaster.
Riot redraws it every night. The cutoffs page has tonight's estimate.