Losses that cost 0 LP
0.0%
4.5% across NA

+32.6a win−28.3a lossLow sample
Net +3.74 a gameMedians +32 / −29Averages. Your own LP depends on Riot's matchmaking.
Grandmaster on NA Flex, patch 26.20 (14–20 Oct 2026): a win paid +32.6 LP on average, a loss cost −28.3.
Low sample. 755 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −29.9 | +30.8 | 0.0% | ||||
| −28.3 | +32.6 | 0.0% | ||||
| −24.1 | +32.5 | 8.2% | ||||
Losses that cost 0 LP
0.0%
4.5% across NA
Games
755
this patch
Wins of 35+ LP
12.8%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +31.4 | −28.3 | −2.19 | 0.0% | 16 |
| Thursday 15 Oct | +32.8 | −28.4 | +5.45 | 0.0% | 114 |
| Friday 16 Oct | +33.5 | −27.7 | +3.83 | 0.0% | 138 |
| Saturday 17 Oct | +32.8 | −28.6 | +6.29 | 0.0% | 148 |
| Sunday 18 Oct | +31.3 | −28.7 | +0.48 | 0.0% | 150 |
| Monday 19 Oct | +33.3 | −28.3 | +2.19 | 0.0% | 93 |
| Tuesday 20 Oct (so far) | +32.3 | −28.3 | +5.19 | 0.0% | 96 |
Grandmaster on NA Flex, patch 26.20 (14–20 Oct 2026): a win paid +32.6 LP on average and a loss cost −28.3. The medians were +32 and −29.
A win (+32.6) still pays more than a loss costs (−28.3) in Grandmaster.
Riot redraws it every night. The cutoffs page has tonight's estimate.