
LP per win and loss in Flex Grandmaster
Grandmaster on EUW Flex, patch 26.20 (7–12 Oct 2026): a win paid +32.3 LP on average, a loss cost −29.0.
LP per win+32.3Median +31
LP per loss−29.0Median −30
Net LP per game+1.26Wins outweigh losses
Losses that cost 0 LP0.9%All ranks: 4.8%
Games3,741
Wins of 35+ LP8.3%
Master and above
All 31 divisions| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −30.7 | +30.3 | 0.3% | ||||
| −29.0 | +32.3 | 0.9% | ||||
| −25.1 | +32.5 | 6.5% | ||||
How far one Grandmaster game moves LP
Typical win +31, typical loss −30.0.9% of losses cost 0 LP.8.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP
LP over the patch
Win +30.9 to +32.7, loss −29.2 to −28.8 a day.Low sample
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +32.3 | −28.8 | +0.80 | 1.6% | 726 |
| Thursday 8 Oct | +32.3 | −29.2 | +0.36 | 0.3% | 681 |
| Friday 9 Oct | +32.4 | −29.1 | −0.78 | 1.0% | 713 |
| Saturday 10 Oct | +32.0 | −29.2 | +2.49 | 0.5% | 759 |
| Sunday 11 Oct | +32.7 | −28.8 | +2.92 | 1.0% | 822 |
| Monday 12 Oct (so far) | +30.9 | −28.9 | +4.56 | 0.0% | 40 |
Questions
How much LP per win in Grandmaster?
Grandmaster on EUW Flex, patch 26.20 (7–12 Oct 2026): a win paid +32.3 LP on average and a loss cost −29.0. The medians were +31 and −30.
Why does Grandmaster gain LP overall?
A win (+32.3) still pays more than a loss costs (−29.0) in Grandmaster.
Where is the Grandmaster line?
Riot redraws it every night. The cutoffs page has tonight's estimate.