Losses that cost 0 LP
1.6%
6.3% across VN

+21.3a win−19.0a lossLow sample
Net +1.82 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Grandmaster on VN Flex, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average, a loss cost −19.0.
Low sample. 267 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −21.4 | +17.7 | 0.0% | ||||
| −19.0 | +21.3 | 1.6% | ||||
| −16.6 | +22.8 | 5.5% | ||||
Losses that cost 0 LP
1.6%
6.3% across VN
Games
275
this patch
Wins of 35+ LP
2.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.0 | −20.0 | −6.67 | 0.0% | 8 |
| Thursday 15 Oct (so far) | +21.3 | −19.0 | +1.92 | 1.6% | 267 |
Grandmaster on VN Flex, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −19.0. The medians were +20 and −20.
A win (+21.3) still pays more than a loss costs (−19.0) in Grandmaster.
Riot redraws it every night. The cutoffs page has tonight's estimate.